No, I haven’t done my workout yet.
And technically, I promised myself no computer time until I worked out (to avoid slacking). But I’m making an exception… because it turns out, I needed to research my workout.
Yoga Accuracy Report (a.k.a. my veterinarian friend was right)
As she so wisely asked: “How accurate are the Yoga exercises in Wii Fit?”
Turns out: not quite as accurate as I thought.
- Yes, the poses are visually correct—your digital trainer mimics moves straight out of any yoga site or fitness video.
- But what’s missing is the how—as in, how to align your body to prevent injury and actually activate the right muscles.
- I found a review by a certified yoga instructor on Amazon saying the same thing: without proper form, these poses can cause harm.
Cue: me on YogaJournal.com, brushing up on poses and alignment and wondering where my chakras even are.
So What Now?
- I’m not ditching Wii Fit—far from it. I’m going to incorporate what I’ve learned and keep using it, especially the strength training, which leaves me feeling like I actually did something.
- I suspect the Yoga portion is more warm-up than true practice anyway, and I’m fine with that… just with a better understanding of what my spine’s actually doing.
Observations
- Downside: You have to manually select each new exercise. That kills momentum and keeps your heart rate from staying elevated.
- Upside: The whole setup is clearly meant to be a gateway exercise program—easy to approach, not intimidating. And in that? It totally succeeds.
- Still Wii-ing: I’m eyeing some upcoming Balance Board titles that might offer more depth—like EA Sports Active (release: 5/1), which comes with leg straps for controller tracking and claims better workout analysis.
Until then? It’s Wii Fit + modified moves + chakra-checks + hope.
Bonus Tangent
In other Wii-related excitement:
Samurai Shodown Anthology drops 3/9!
Can’t wait to try those with the Wii controller. They’d better rock.
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